Launched August 2013, the Microtainer series was created and curated by Satsuko VanAntwerp of Social Innovation Generation. The MaRS Solutions Lab is excited to take on this legacy to spread information that will be interesting, insightful and useful to lab practitioners and the lab-curious. To access the whole archive of microtainers, please visit SiG’s Microtainer page.
Interesting resources that came across our desks in the month of February 2015 (in no particular order):
1. Practical illustrated summary of Lab Matters: Challenging the practice of Social Innovation Laboratories
Written by Marlieke Kieboom (Kennisland) in a more illustrated format.
2. Civic Quarterly’s article “Collaboratively Designing Public Services” by Chelsea Mauldin
“Citizens often bear the burden of public services that weren’t designed with their experience in mind. If civic designers are ever going to improve these services, we’ll need to engage both citizens and civil servants alike in their creation.”
3. The New Yorker’s article “The Shape of Things to Come”
A rare in-depth look at Jonathan Ive and his team, and “how an industrial designer became Apple’s greatest product”.
4. Devex’s article “Putting evidence into policymaking: RCTs as a tool for decision-making”
“In India, the Abdul Latif Jameel Poverty Action Lab, a network of researchers who run randomized control trials based at the Massachusetts Institute of Technology, is working with the Tamil Nadu government to integrate findings from RCTs into the policymaking design phase — a collaborative approach which evolved from J-PAL’s existing evaluation programs there.”
“The federal government has opened its long-awaited “hub” of thinkers and policy wonks whose brainstorming could reshape the way policy is made and services are delivered in Canada.”
6. Wired Magazine’s “15 Predictions for Tech and Design in 2015”
15 projections from experts in the advancement of design and tech, including edible technology, adaptive education, and health diagnosis with nano particles.
7. Civic Quarterly’s article “Untangling Complexity: Designing for Shared Understanding” by Jacqueline Wallace
“The next phase of the digital revolution will be defined by products and services that facilitate shared understanding, allowing concerted participation around complex issues. In working to show the way, civic designers will need to call upon the powers of systems research, design research, social science, and open data.”
8. CBC’s news article “Harper government examines game-playing to motivate bureaucrats”
“Federal memo says computer games have potential to train public-sector workers, engage citizens. The Privy Council Office, the central organ of government and the prime minister’s own department, now is looking at adopting gamification as it renews the entire federal workforce over the next five years.”Harnessing the Power of Gamification,” was written by Coleen Volk, deputy secretary to the federal cabinet. Volk proposes that game-playing be promoted by a policy think-tank established by the government in mid-February, called the central innovation hub.”
“The Financial Solutions Lab at the Center for Financial Services Innovation (CFSI) with founding partner JPMorgan Chase & Co. today announced a $3 million competition for technology innovators working to address consumer financial challenges.”